Every rep measured
Each swing and pitch is captured in 3D and measured the moment it happens. No sensors on the bat, nothing to wear.
Animation: a real youth swing captured as a 3D skeleton, played in slow motion, then measured and scored 98 out of 100.
We capture every rep in 3D, score it, and give your player one clear thing to work on, with drills to fix it, a weekly practice plan, and replays and progress you can open on your phone.
Everything your player needs to know what to fix, how to fix it, and to see that it's getting better.
Each swing and pitch is captured in 3D and measured the moment it happens. No sensors on the bat, nothing to wear.
A 0–100 score on every rep plus one kid-friendly thing to work on next, said out loud, so the player stays in the flow.
Every rep as a 3D skeleton at ¼ speed, labeled phase by phase, with a model swing laid over it as a ghost.
Sign in at twowaylab.app on any phone to see every swing, score and replay, a report card for each practice day, and progress on every part of the swing. Private to your family.
Drills picked for the weakest part of the swing, in a weekly plan that changes as your player gets better. A few short drills, then swings on camera to see if it worked.
Game-speed pitches on a big screen or in a VR headset. Every swing is scored early, on time or late, plus chase and take decisions.
Hitting and pitching each get their own checks, tuned for youth players.
Each rep is scored from the parts of the swing that matter most, then boiled down to the single most important fix, in words a 12-year-old understands.
77 of 100 points, all from his mechanics. Any flagged problem also caps the score at 79, so Great (80+) means nothing to fix.
Keep your head still through contact.
Pitches at a real speed and distance, on a big screen or in a VR headset. Every swing is scored early, on time or late, with chase and take decisions on a strike zone sized to the batter.
Pair a session with Run the Play's VR batting cage on a Meta Quest. The player steps into a virtual ballpark and hits live, game-speed pitches while our camera still captures the whole swing in 3D, so every rep gets even more detail than the skeleton alone can give.
Baseball training in VR, built by the same team. Batting practice, situations and full at-bats, with pitches from 46′ to 60′6″, right in the headset's browser.
Not a wall of numbers. Each rep gets the single most important fix, in words a 12-year-old understands.
One service for the whole player, at the plate and on the mound.
The replay and ghost show exactly where the swing differs from the model, and the timeline shows when the front foot landed.
Each family signs in and sees only their own player. Nothing is posted anywhere.
Email info@twowaylab.com to ask about sessions. Already a family with us? Sign in at twowaylab.app to see your player's swings, scores and replays.